A UE row folds a live Unreal Engine Pixel Streaming session into Pulsar. Pulsar runs the signalling server for you, Unreal connects to it, and you can broadcast a chosen UE camera out over SRT/NDI/DeckLink, hand out browser-viewer URLs, and drive interactive per-viewer cameras from Unreal. Use it when you want a live UE render on the same control surface as your other sources.
Turn on UE Source Type in Main Settings → Beta Features first. You can have one UE row at a time.
The type chip is locked while a row is streaming, so switch types before you go live.
The CFG button opens a 3-step setup wizard. This is the main way to get Unreal ready.
.uproject folder. Pulsar shows the project name and checks the plugin.The CFG button flashes amber when a newer bundled plugin is available. Open CFG and run the update to clear it.
.uproject → generate project files.