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A Miraculous Priest of Divine Power

Core Cleric Traits

Primary Ability Wisdom
Hit Point Die D8 per Cleric level
Saving Throw Proficiencies Wisdom and Charisma
Skill Proficiencies Choose 2: History, Insight, Medicine, Persuasion, or Religion
Weapon Proficiencies Simple weapons
Armor Training Light and Medium armor and Shields
Starting Equipment Choose A or B: (A) Chain Shirt, Shield, Mace, Holy Symbol, Priest’s Pack, and 7 GP; or (B) 110 GP

Clerics draw power from the realms of the gods and harness it to work miracles. Blessed by a deity, a pantheon, or another immortal entity, a Cleric can reach out to the divine magic of the Outer Planes—where gods dwell—and channel it to bolster people and battle foes.

Because their power is a divine gift, Clerics typically associate themselves with temples dedicated to the deity or other immortal force that unlocked their magic. Harnessing divine magic doesn’t rely on specific training, yet Clerics might learn prayers and rites that help them draw on power from the Outer Planes.

Not every member of a temple or shrine is a Cleric. Some priests are called to a simple life of temple service, carrying out their devotion through prayer and rituals, not through magic. Many mortals claim to speak for the gods, but few can marshal the power of those gods the way a Cleric can.

Becoming a Cleric…

As a Level 1 Cleric

As a Multiclass Cleric

Cleric Class Features

As a Cleric, you gain the following class features when you reach the specified Cleric levels. These features are listed in the Cleric Features table.

Cleric Features

Level Proficiency Bonus Class Features Channel Divinity Cantrips Prepared Spells — Spell Slots per Spell Level —
1 2 3 4 5 6 7 8 9
1 +2 Spellcasting, Divine Order — 3 4 2 — — — — — — — —
2 +2 Channel Divinity 2 3 5 3 — — — — — — — —
3 +2 Cleric Subclass 2 3 6 4 2 — — — — — — —
4 +2 Ability Score Improvement 2 4 7 4 3 — — — — — — —
5 +3 Sear Undead 2 4 9 4 3 2 — — — — — —
6 +3 Subclass feature 3 4 10 4 3 3 — — — — — —
7 +3 Blessed Strikes 3 4 11 4 3 3 1 — — — — —
8 +3 Ability Score Improvement 3 4 12 4 3 3 2 — — — — —
9 +4 — 3 4 14 4 3 3 3 1 — — — —
10 +4 Divine Intervention 3 5 15 4 3 3 3 2 — — — —
11 +4 — 3 5 16 4 3 3 3 2 1 — — —
12 +4 Ability Score Improvement 3 5 16 4 3 3 3 2 1 — — —
13 +5 — 3 5 17 4 3 3 3 2 1 1 — —
14 +5 Improved Blessed Strikes 3 5 17 4 3 3 3 2 1 1 — —
15 +5 — 3 5 18 4 3 3 3 2 1 1 1 —
16 +5 Ability Score Improvement 3 5 18 4 3 3 3 2 1 1 1 —
17 +6 Subclass feature 3 5 19 4 3 3 3 2 1 1 1 1
18 +6 — 4 5 20 4 3 3 3 3 1 1 1 1
19 +6 Epic Boon 4 5 21 4 3 3 3 3 2 1 1 1
20 +6 Greater Divine Intervention 4 5 22 4 3 3 3 3 2 2 1 1

Level 1: Spellcasting

You have learned to cast spells through prayer and meditation. See Spellcasting Rules for the rules on spellcasting. The information below details how you use those rules with Cleric spells, which appear on the Cleric spell list later in the class’s description.