An Occultist Empowered by Otherworldly Pacts

Core Warlock Traits

Primary Ability Charisma
Hit Point Die D8 per Warlock level
Saving Throw Proficiencies Wisdom and Charisma
Skill Proficiencies Choose 2: Arcana, Deception, History, Intimidation, Investigation, Nature, or Religion
Weapon Proficiencies Simple weapons
Armor Training Light armor
Starting Equipment Choose A or B: (A) Leather Armor, Sickle, 2 Daggers, Arcane Focus (orb), Book (occult lore), Scholar’s Pack, and 15 GP; or (B) 100 GP

Warlocks quest for knowledge that lies hidden in the fabric of the multiverse. They often begin their search for magical power by delving into tomes of forbidden lore, dabbling in invocations meant to attract the power of extraplanar beings, or seeking places of power where the influence of these beings can be felt. In no time, each Warlock is drawn into a binding pact with a powerful patron. Drawing on the ancient knowledge of beings such as angels, archfey, demons, devils, hags, and alien entities of the Far Realm, Warlocks piece together arcane secrets to bolster their own power.

Warlocks view their patrons as resources, as means to the end of achieving magical power. Some Warlocks respect, revere, or even love their patrons; some serve their patrons grudgingly; and some seek to undermine their patrons even as they wield the power their patrons have given them.

Once a pact is made, a Warlock’s thirst for knowledge and power can’t be slaked with mere study. Most Warlocks spend their days pursuing greater power and deeper knowledge, which typically means some kind of adventure.

Becoming a Warlock…

As a Level 1 Character

As a Multiclass Character

Warlock Class Features

As a Warlock, you gain the following class features when you reach the specified Warlock levels. These features are listed in the Warlock Features table.

Warlock Features

Level Proficiency Bonus Class Features Eldritch Invocations Cantrips Prepared Spells Spell Slots Slot Level
1 +2 Eldritch Invocations, Pact Magic 1 2 2 1 1
2 +2 Magical Cunning 3 2 3 2 1
3 +2 Warlock Subclass 3 2 4 2 2
4 +2 Ability Score Improvement 3 3 5 2 2
5 +3 — 5 3 6 2 3
6 +3 Subclass feature 5 3 7 2 3
7 +3 — 6 3 8 2 4
8 +3 Ability Score Improvement 6 3 9 2 4
9 +4 Contact Patron 7 3 10 2 5
10 +4 Subclass feature 7 4 10 2 5
11 +4 Mystic Arcanum (level 6 spell) 7 4 11 3 5
12 +4 Ability Score Improvement 8 4 11 3 5
13 +5 Mystic Arcanum (level 7 spell) 8 4 12 3 5
14 +5 Subclass feature 8 4 12 3 5
15 +5 Mystic Arcanum (level 8 spell) 9 4 13 3 5
16 +5 Ability Score Improvement 9 4 13 3 5
17 +6 Mystic Arcanum (level 9 spell) 9 4 14 4 5
18 +6 — 10 4 14 4 5
19 +6 Epic Boon 10 4 15 4 5
20 +6 Eldritch Master 10 4 15 4 5

Level 1: Eldritch Invocations

You have unearthed Eldritch Invocations, pieces of forbidden knowledge that imbue you with an abiding magical ability or other lessons. You gain one invocation of your choice, such as Pact of the Tome. Invocations are described in the “Eldritch Invocation Options” section later in this class’s description.