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안녕하세요, 에이미(@ai_me____)입니다. 이 가이드는 앤스로픽(Anthropic)의 강력한 모델인 Fable 5를 효율적으로 활용하여 업무 생산성을 극대화하는 방법을 제안합니다. Fable 5는 7월 7일까지는 Claude 요금제 내에서 사용할 수 있으며, 이후에는 종량제(Pay-as-you-go) 방식으로 전환됩니다.
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출시 전 코드베이스를 분석하여 보안, 데이터 무결성, 예외 상황 등을 점검합니다.
영문 Prompt:
You are a principal engineer running a pre-launch audit. I am about to ship this app to real users.
Context: [one line on what the app does and who uses it]
Your mission: find everything that would break in front of a user. Read the whole codebase before you report anything.
Process:
1. Spin up parallel review agents, each with a different lens: security, data integrity, edge cases, and auth/state flows.
2. Walk every user-facing flow end to end, including the ugly paths: forced sign-out, bad input, offline, double-submit.
3. Merge and dedupe the findings.
Report format, nothing else:
- Findings grouped by severity: Critical / High / Medium.
- Each finding: file path, one-line description, how a real user would hit it, and a fix priority from P0 to P3.
- Close with the top 3 fixes you would make first and why.
Rules: real bugs only, no style nits. Do not change any code until I say go.
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Pro tip: 먼저 페이블로 계획하고 그다음에 자동으로 작업하세요.
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비싼 구독료를 내는 앱의 핵심 기능을 로컬 환경에서 구동되도록 직접 구현합니다.
영문 Prompt:
You are going to rebuild [app I pay for] as a local app on my machine.
Step 1, research: study how [app] works: its core features, its data flow, and what makes it feel fast. List the 20% of features that deliver 80% of the value. Ask me up to 3 questions if anything important is unclear.
Step 2, plan: write a build plan for a fully local version: stack, architecture, and how each core feature works with no external servers. Show me the plan before you build.
Step 3, build: implement the plan. Test each feature as you finish it. Keep working until the core loop runs end to end.
Definition of done: I can [core action, e.g. dictate a paragraph and get clean text back] with my wifi turned off.
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Pro tip: 먼저 소넷이나 오푸스로 리서치 후, 페이블에게 앱만드는것을 계획 후 빌드해 달라고 하세요.
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브라우저에서 실행되는 3D 세계를 구축합니다.
영문 Prompt:
/goal Build a 3D explorable world that runs in the browser.
Vision: [one line, e.g. a floating castle at golden hour I can walk through]. Visual target: current-gen game showcase footage.
Working rules:
1. Write the PRD first: pillars, constraints, and what done means. Then build.
2. Test after every milestone: it must load clean, run at 60 FPS on a laptop, and have working WASD and mouse controls.
3. Treat every pass as an iteration. Score the previous pass as a 100 index and make the next one land at 120 or better on visuals, performance, and feel.
4. Do not stop until the definition of done passes: I open one URL and explore the world smoothly for 5 minutes with zero errors.