👋 Hi, I’m a Game UX Designer focused on delivering diverse and accessible experiences for cross-platform videogames.

With studies in Social Communications, I also have work experience in Digital Marketing and UX Content, Research and CX Design roles.

I work in high-pressure enviroments, delivering designs in fast-paced projects, from a F2P games with Live Service to a Multiplayer AAA game.

🛠️ Core Skills

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Systems & Feature Design

Bring UX value from the very first ideation stages, working closely with Game Design and Product to shape features end to end.

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Onboarding & FTUE

I design first-time experiences that teach core mechanics before unlocking deeper progression systems, from tutorial levels to account level progression.

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Player Motivations

Design around players’ core drivers, mapping what they feel at each moment and applying design principles to every interaction.

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UI Support & Feedback

When UI has other priorities, I build high-fidelity prototypes and document ceremonies and micro-animations to keep feedback clear and satisfying.

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Research

Use UX methodologies to benchmark other games and identify trends, design patterns and player motivations, relying on communities and gameplay feedback to improve the experience.

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Accessibility

As a certified APX Practitioner, I audit and design around accessible patterns so everyone can enjoy the game.

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⭐ Featured Projects

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🗂️ All Projects

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Proyectos