tech land公司
PCG Graph
PCG Graph Instance
Level Instance
attributes
shape grammer,Casini example, fence example, path finding
hierarchical generation
profiling
runtime/edit time?
biome core plugin,
expand core
instance原理
5.7 procedural vegetation editor
using instance skinned mesh spawner instead of foliage mode
nanite foliage voxelization, preserve volume and shadows, reduce overdraw
https://youtu.be/PInQTryhEq4?si=xUjYItzC2lIIAZoE
https://youtu.be/TbNZ4GKaTow?si=etNIduGPuZX1c_pp
UE 与Houdini单位换算:cm → m,坐标系:z_up, y_up,rotate x 90°
fbx导入,合并mesh 导入,否则mesh组件会拆分散开
UE asset 导出fbx,可以全部选中批量导出,需要取消导出collision的mesh