https://youtu.be/hRyR4O_c3iA


The goal of this pack is to liven up your locations with cleaners and janitors.

These animations were primarily developed for NPCs, creating atmosphere and bringing the scenery to life. However, they can also be used as mechanics: from the ability to draw your own broom from behind your back and start cleaning, to social stealth using a mop that someone has already placed in a bucket. For this purpose, animations are used: sweeping with a broom in various variations, mopping floors with mops, plus different variations for Manny and Quinn.

In update 2.0, absolutely all animations were reworked. Essentially, they were created from scratch, while maintaining the style and purpose of the original. The original animations also remain in a separate folder. In addition to taking animations to a higher level, Beginning and Ending sequences were created for almost every animation chain, allowing the character to begin an action and smoothly end it.


The package is very easy to use, let's look at an example:

AS_He_Cleaner_4_1StartV1 - means

AS - animation sequence He - that the UE Mannequin, specifically its Manny version, was used to develop the animation Cleaner - the character's actions are designed for cleaning 4 - means an animation variant Start - means the order of the animation in the animation chain, specifically, in this case, that this is the first animation V1 - that this is the first variant of several for this particular part of the animation chain (in this case, this means that the mop will be taken from behind the back)

The animation chain looks like this AS_He_Cleaner_4_1StartV1 - the character strikes a pose (takes a broom/mop from behind the back) AS_He_Cleaner_4_1StartV2 - the character strikes a pose (takes a broom/mop from the bucket in front of the character) (by himself) AS_He_Cleaner_4_2Loop - Idle loop, the character washes the floor AS_He_Cleaner_4_3Tranzit - Transition to another Idle option AS_He_Cleaner_4_4Loop - Cycle of this Idle (additional cleaning option, or possibly rest) AS_He_Cleaner_4_5Tranzit - Transition back AS_He_Cleaner_4_6EndV1 - End of the chain (the character puts the broom/mop behind their back) AS_He_Cleaner_4_6EndV2 - End of the chain (the character puts the broom/mop in the bucket next to them)

Gif_Cleaners.gif

This simple package is ideal for projects with busy spaces.