| Mariah the Mage |
Honesty |
Intelligence |
2 × Int |
Highest Intelligence and magic power, but limited weapon choice. |
Moonglow (after proving Honesty) |
| Iolo the Bard |
Compassion |
Dexterity |
1 × Int |
Great dexterity, starts with a ranged weapon. |
Britain (available immediately) |
| Geoffrey the Fighter |
Valor |
Strength |
0 |
Strong but limited dexterity and ranged options; no magic. |
Jhelom (after proving Valor) |
| Jaana the Druid |
Justice |
Int + Dex |
1.5 × Int |
Good magic, dexterity, and ranged weapons, but limited strength. |
Yew (after proving Justice) |
| Julia the Tinker |
Sacrifice |
Dex + Str |
0.5 × Int |
Good dexterity and strength, limited magic. |
Minoc (after proving Sacrifice) |
| Dupre the Paladin |
Honor |
Int + Str |
1 × Int |
Strong and skilled with weapons, but limited dexterity. |
Trinsic (after proving Honor) |
| Shamino the Ranger |
Spirituality |
All |
1 × Int |
Balanced stats, has a bit of everything but no standout specialty. |
Skara Brae (after proving Spirituality) |
| Katrina the Shepherd |
Humility |
(none) |
0 |
Lowest stats, no magic, limited equipment options. |
Magincia ruins (after proving Humility) |