Alexander Kolosov - Resume EN-1.pdf
3D Generalist · Unreal Engine 5 Artist
Environment & Archviz · Cinematics · Level Design
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Moscow, Russia (open to relocation) Phone: +7 (910) 242-56-89 Email: [email protected] Portfolio: artstation.com/alexkolosov Telegram: @st4rgxzing
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Blender · Unreal Engine 5 · Autodesk Maya · Houdini · Substance Painter · Substance Designer · Redshift · RizomUV / UVLayout · Adobe Photoshop · After Effects · Media Encoder · Figma
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3D Modeling · Texturing · Retopology · Lighting · VFX · Editing · Compositing · Level Design · MetaHuman · UV Unwrapping · Low‑poly · Look Development · Motion Design · Animation · Rigging & Skinning
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Russian — Native English — B1 (Intermediate)
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3D Generalist with around five years of experience in product and architectural visualization, advertising graphics, and full‑CG production from private homes to large residential developments. Extensive experience in full‑CG production, tracking, and motion design, with hands‑on expertise across the full production pipeline: modeling, texturing, lighting, VFX, animation, rendering, and post‑production. Blender is my primary tool; I also use Autodesk Maya at a working level. I work professionally in Unreal Engine 5, including Niagara, Sequencer, Movie Render Queue, Nanite, Lumen, Path Tracer, and World Partition.
February 2026 – Present · Moscow · office · full‑time
I develop high‑quality real‑time architectural environments in Unreal Engine 5 for digital twins, interactive real‑estate presentations, and cinematic visualizations. I build large‑scale architectural scenes, handle level design and real‑time optimization, and set up materials, lighting, post‑processing, and atmosphere. I create cinematic sequences in Sequencer and final renders with Movie Render Queue, animate vehicles, props, and characters, and perform character and vehicle rigging and skinning. I work with MetaHumans: customization, animation, and project integration. I collaborate with architects, designers, and developers throughout production and prepare interactive presentations and client demos.