METAL BUCKETS VOL. 1 — Documentation

Prop · native to Blender

Meshes: 38 · Triangles: 1,030–33,452 per mesh · Textures: 20 up to 4096x4096 · Texel density: 1,096 px/m @ 2K · highest · Download: 3.44 GB 201 files

Overview

Metal Bucket 01 — a prop that’s production-ready, PBR textured and built to drop straight into real-time projects, VR/AR and rendering. Included formats: FBX, OBJ, GLTF/GLB, Blend. Ideal for metal, bucket and clean projects.

Metal Bucket 01 earns its place in game levels where the small details carry the scene. The budget leaves room to repeat it across a level without watching the frame time.

The pack ships clean, used and damaged variations, so you can dress a scene with the same asset at different stages of wear without it reading as a copy-paste.

What’s included

Installation

Blender

Open the .blend directly. Textures are packed or sit in the Textures folder alongside it; if a material shows pink, use File ▸ External Data ▸ Find Missing Files and point it at that folder.

Unreal Engine · Unity · Maya

Import the .fbx. Materials are rebuilt from the imported textures — assign the base colour, normal and roughness maps to the shader your project uses.