EQ Painting Lab

Notion Properties

Field Value
Tool EQPaintingLab
Package Standalone Products
Category Texture Authoring / Painting
Status Release Candidate Ready
Last Verified Unity 2022.3 LTS or newer, including Unity 6
Script Assets/EQPaintingLab/Editor/EQPaintingLabEditorWindow.cs
Package Root Assets/EQPaintingLab
Final Package Builds/EQPaintingLab/FinalProduct/EQPaintingLab_Final_20260529_032904.unitypackage

Purpose

EQPaintingLab is a standalone Unity editor tool for authoring color, mask, flow, and direction texture maps directly inside the Unity Editor.

Menu Path

Who It Helps

Core Workflow

  1. Create an asset from Create/EQ Painting Lab/Painting Asset.
  2. Select the asset in the Project window.
  3. Click Open in EQPaintingLab or use Tools/EQLabs/EQ Painting Lab/Open Editor.
  4. Create a starter texture or add texture slots to the asset.
  5. Choose Color, Mask, Flow, or Direction paint mode.
  6. Paint on the 2D canvas, or assign a preview mesh and paint through the selected UV channel in 3D.