EasyShapeKit is a Unity Editor tool that lets you adjust avatar BlendShapes (facial sculpting) with sliders. Select a profile for your avatar and intuitively edit the face, eyes, eyebrows, nose, mouth, and ears by category.
Open the window from the Unity menu: KOBO-KITS > EasyShapeKit.
Drag your avatar's root GameObject from the Hierarchy into the Avatar Root field. The face mesh will be selected automatically.
Choose the matching profile from the Avatar Select dropdown.
When you select a profile, the avatar's current state is reflected in the sliders as-is. Even if the avatar has already been sculpted, the existing settings are preserved.
Press the icon tabs at the top to choose the area you want to edit, then adjust the sliders.
| Tab | Area |
|---|---|
| Head | Face shape, cheeks, jaw, contour |
| Eye | Eyes, pupils, highlights, eyelids |
| EyeBrow | Eyebrows, eyelashes |
| Nose | Nose |
| Lip | Mouth |
| Ear | Ears |
You can also use the search bar to filter specific items.