SM_*** has Wrapping UVs

UE5.4でQuest2へのパッケージ化がうまくいかない

LogHMD: Warning: Required extension XR_EXT_hand_tracking is not available LogHMD: Warning: Required extension XR_EXT_eye_gaze_interaction is not available LogHMD: Warning: Required extension XR_EXT_hand_tracking is not available LogHMD: Warning: Required extension XR_EXT_eye_gaze_interaction is not available LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Developer/PlasticSourceControl/Resources/Icon128.png' error. LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png' error. LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png' error. LogClass: Warning: Property StructProperty UVrmRuntimeSettings::AssetListObject defines MetaData key "AllowedClasses" which contains short type name "Object". Suggested pathname: "/Script/CoreUObject.Object". Module:VRM4U File:Public/VrmRuntimeSettings.h LogGameplayTags: Warning: [AssetLog] D:\develop\UnrealEngine\UE5\PoisuteVRGame\Content\Original\BP\Tools\BP_ToolBase.uasset: Invalid GameplayTag ClearTool found in property /Game/Original/BP/Tools/BP_ToolBase.BP_ToolBase_C:Tag. LogActorLevelEditorSelection: Warning: SelectActor: The requested operation could not be completed because the actor has invalid flags. (GroupActor_3) LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Set Item Visibility entirely. LogStaticMesh: Warning: SM_ShoppingTower_F6222AC4 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4) LogStaticMesh: Warning: SM_ShoppingTower_F6222AC4 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4) LogAssetRegistry: Warning: ScanPathsSynchronous: D:/develop/UnrealEngine/UE5/PoisuteVRGame/Saved/Autosaves/Game/Original/Maps/MAP_Main_Auto1.umap is in the /Temp path, will not scan. LogAudioMixer: Warning: FMixerPlatformXAudio2: Changing default audio render device to new device: Role=Console, DeviceName=スピーカー (Logicool G433 Gaming Headset), InstanceID=1 LogAssetRegistry: Warning: ScanPathsSynchronous: D:/develop/UnrealEngine/UE5/PoisuteVRGame/Saved/Autosaves/Game/Original/Maps/MAP_Main_Auto2.umap is in the /Temp path, will not scan. LogAssetRegistry: Warning: ScanPathsSynchronous: /Temp/ExternalActors/Autosaves/Game/Original/Maps/MAP_Main_Auto2 is in the /Temp path, will not scan. LogAssetRegistry: Warning: ScanPathsSynchronous: /Temp/ExternalObjects/Autosaves/Game/Original/Maps/MAP_Main_Auto2 is in the /Temp path, will not scan. LogStaticMesh: Warning: SM_Shop_1_C2E2E7E8 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4) LogStaticMesh: Warning: SM_Shop_1_C2E2E7E8 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4) LogAssetRegistry: Warning: ScanPathsSynchronous: D:/develop/UnrealEngine/UE5/PoisuteVRGame/Saved/Autosaves/Game/Original/Maps/MAP_Main_Auto3.umap is in the /Temp path, will not scan. LogAssetRegistry: Warning: ScanPathsSynchronous: /Temp/ExternalActors/Autosaves/Game/Original/Maps/MAP_Main_Auto3 is in the /Temp path, will not scan. LogAssetRegistry: Warning: ScanPathsSynchronous: /Temp/ExternalObjects/Autosaves/Game/Original/Maps/MAP_Main_Auto3 is in the /Temp path, will not scan. LogAssetRegistry: Warning: ScanPathsSynchronous: D:/develop/UnrealEngine/UE5/PoisuteVRGame/Saved/Autosaves/Game/Original/Maps/MAP_Tool_Auto3.umap is in the /Temp path, will not scan. LogAssetRegistry: Warning: ScanPathsSynchronous: /Temp/ExternalActors/Autosaves/Game/Original/Maps/MAP_Tool_Auto3 is in the /Temp path, will not scan. LogAssetRegistry: Warning: ScanPathsSynchronous: /Temp/ExternalObjects/Autosaves/Game/Original/Maps/MAP_Tool_Auto3 is in the /Temp path, will not scan. LogAssetRegistry: Warning: ScanPathsSynchronous: D:/develop/UnrealEngine/UE5/PoisuteVRGame/Saved/Autosaves/Game/Original/Maps/MAP_Main_Auto4.umap is in the /Temp path, will not scan. LogAssetRegistry: Warning: ScanPathsSynchronous: /Temp/ExternalActors/Autosaves/Game/Original/Maps/MAP_Main_Auto4 is in the /Temp path, will not scan. LogAssetRegistry: Warning: ScanPathsSynchronous: /Temp/ExternalObjects/Autosaves/Game/Original/Maps/MAP_Main_Auto4 is in the /Temp path, will not scan. LogConsoleManager: Warning: Performance warning: Many (31) failed FindConsoleObject() for 'ACTOR'. LogConsoleManager: Warning: Console variable 'r.ShaderCompiler.JobCache' used in the render thread. Rendering artifacts could happen. Use ECVF_RenderThreadSafe or don't use in render thread. PackagingResults: Warning: Required extension XR_EXT_eye_gaze_interaction is not available PackagingResults: Warning: Required extension XR_EXT_hand_tracking is not available PackagingResults: Warning: [AssetLog] D:\develop\UnrealEngine\UE5\PoisuteVRGame\Content\Original\BP\Tools\BP_ToolBase.uasset: Invalid GameplayTag ClearTool found in property /Game/Original/BP/Tools/BP_ToolBase.BP_ToolBase_C:Tag. LogClass: Warning: Short type name "Object" provided for TryFindType. Please convert it to a path name (suggested: "/Script/CoreUObject.Object"). Callstack: UClass::TryFindTypeSlow() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\Class.cpp:6422] PropertyCustomizationHelpers::GetClassesFromMetadataString() [D:\build\++UE5\Sync\Engine\Source\Editor\PropertyEditor\Private\PropertyCustomizationHelpers.cpp:884] PropertyEditorUtils::GetAllowedAndDisallowedClasses() [D:\build\++UE5\Sync\Engine\Source\Editor\PropertyEditor\Private\PropertyEditorUtils.cpp:75] SPropertyEditorAsset::InitializeClassFilters() [D:\build\++UE5\Sync\Engine\Source\Editor\PropertyEditor\Private\UserInterface\PropertyEditor\SPropertyEditorAsset.cpp:212] SPropertyEditorAsset::Construct() [D:\build\++UE5\Sync\Engine\Source\Editor\PropertyEditor\Private\UserInterface\PropertyEditor\SPropertyEditorAsset.cpp:413] TSlateDecl<SPropertyEditorAsset,RequiredArgs::T0RequiredArgs>::operator<<=() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Public\Widgets\DeclarativeSyntaxSupport.h:975] SObjectPropertyEntryBox::Construct() [D:\build\++UE5\Sync\Engine\Source\Editor\PropertyEditor\Private\PropertyCustomizationHelpers.cpp:558] TSlateDecl<SObjectPropertyEntryBox,RequiredArgs::T0RequiredArgs>::operator<<=() [D:\build\++UE5\Sync\Engine\Source\Runtime\SlateCore\Public\Widgets\DeclarativeSyntaxSupport.h:976] FSoftObjectPathCustomization::CustomizeHeader() [D:\build\++UE5\Sync\Engine\Source\Editor\DetailCustomizations\Private\SoftObjectPathCustomization.cpp:26] PackagingResults: Warning: Required extension XR_EXT_hand_tracking is not available PackagingResults: Warning: Required extension XR_EXT_eye_gaze_interaction is not available PackagingResults: Warning: [AssetLog] D:\develop\UnrealEngine\UE5\PoisuteVRGame\Content\Original\BP\Tools\BP_ToolBase.uasset: Invalid GameplayTag ClearTool found in property /Game/Original/BP/Tools/BP_ToolBase.BP_ToolBase_C:Tag.