A mobile app for a global spiritual community built on Humility, Kindness and Love: guided daily practice plus a warm place to belong. The hard problem was never features, it was getting people to come back.
| My Role | Platform | Scope | Timeline |
|---|---|---|---|
| Solo Product Designer | android + iOS App | End-to-end · 27 screens | 2 weeks |
The brief began as a website. I recommended a mobile app instead, because HKL runs on daily connection, and a daily habit belongs on the phone, not on a page people have to remember to visit. The team agreed after seeing my web draft, so the two weeks covered both.
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HKL mobile app screenshots source : https://hkl-global.vercel.app/prototype
People want to be better. Life makes that very hard.
“Every morning, millions of people intend to be more patient, more kind, more present. By 9am, life has usually won.” - the core tension the design had to resolve
Two personas. Two different needs.
Through conversations with the HKL team, two distinct user types emerged clearly. Every design decision was weighed against both of them, not against a hypothetical average user.

Before a single screen, three conversations. I spoke with the HKL core team before starting the design. Not to validate ideas, to understand what they were actually afraid of:
