Understanding how simple mechanics, player psychology, and environmental storytelling create one of mobile gaming's most replayable multiplayer experiences.
Hide Online is a multiplayer hide-and-seek game where players take on one of two roles: Hunters or Props. Despite having simple mechanics, every match feels different because the experience is driven by player behavior rather than scripted gameplay.
Instead of redesigning the game, I wanted to understand why it works.
This wasn't a UI redesign.
It was an opportunity to study:
Search.