Hunts work off a smaller Honour System. Honour is gained overtime through players winning hunts, killing Yautja and completing advancements / challenges. As Honour is gained, players will experience harder hunts from Yautja, and further interaction with clans and tribes as well.

Honour Progression.

Honour has a linear progression regarding hunts, and can be put as such. Honour is gained both from killing Yautja in hunts, and from completing advancements. As Honour increases, stronger and higher ranked Yautja will begin to target the player.

150 Honour - Players can now become targets for hunts.

250 Honour - Blooded Yautja now can hunt the player.

600 Honour - Elite Yautja can now hunt the player.

1000 Honour - Elite Yautja can now hunt the player.

1500 Honour - Clan Leader Yautja can now hunt the player.

Honour Gain.

Honour can be gained from multiple sources such as completing advancements, winning Hunts, and killing strong targets / bosses. As a result, Honour will be gained the longer a player plays and completes the game meaning the system is always active.

Regarding this system, the AvP : Predators add their own additional advancements for bosses / targets that don't have one to increase honour gain further.

Rank Killing.

Youngblood = 20 Honour.

Blooded = 25 Honour.

Elite = 30 Honour.

Elder = 40 Honour.