Players can be marked as prey for hunts by specific Yautja once their Honour reaches 150.

Upon a player being targeted for a hunt, a chat message will be sent.

"The hunters moon shines a foreboding presence”

Players upon getting this message are alerted to the presence of a Hunter. As a result, it begins a chain of 2 phases, and a third phase that only comes as a result of a specific ending from phase 1.

Honourable Hunters Combat.

Yautja are warriors of honour and as a result will fight you on equal grounds. When no items are in your hot bar the Yautja will no longer use any weapons and will fight you hand to hand. Depending on what items you have equipped it will attempt to match them.

Melee Weapons - Yautja will generally use melee frequent and keep close quarters.

Ranged Weapons - Yautja will generally use ranged tactics and keep a distance.

Heavy Weapons - Yautja will use more grenades, and their full arsenal.

Calling Card.

Every hunt is signified by the Yautja originally placing their own calling card. Calling Cards to players are shown as skinned corpses of either Marines, Colonists, Villagers and Pillagers. The skinned marine corpse holds a dog tag and an iron Sword, the dog tag displaying the marines name.

Players may notice more corpses overtime as the Yautja kills marines or others in an attempt to mock the player. These corpses can be broken for Rotten flesh & Bone.

Players upon being killed by a Yautja in Phase 2 / 3 will discover their skinned corpse that holds all their items. This has a compatibility with any corpse mods so no need to worry about dupes.

image.png

Phase 1 - The Watch.

Players will be alerted with the beginning chat message once the night arrives. During this phase, players may hear the hunter growling or clicking near them. Never fully present.

Upon sleeping, players will hear a much louder and closer growling / clicking from the Yautja. Upon waking up, a corpse will be placed near the bed with a named marines dog tag and an iron sword. This is the Yautjas calling card. Should players stay awake the entire night, once sunrise occurs the corpse will be placed in front of the closest door to the player, or near the player.