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💫 DEMO n⁰1 [02:02]

The horror games that have left the biggest impression on me all have one thing in common :

There’s a disconnect between their visual storytelling and their audio storytelling, which creates a constant tension between comfort and discomfort.

DEMO #1 is a more subdued theme that follows this principle while still leaving room for sound design.

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💫 DEMO n°2 [00:33]

DEMO #2 is a chase theme. The composition is built around the accelerated rhythm of an old pendulum and the sound of a door slamming (inspired by the trailer).

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