About Paloma

Paloma makes it easier for people to plan and book private parties and events, and easier for venues and vendors to deliver incredible experiences at scale.

We started with a problem we ran into ourselves: finding the right venue for a moderately sized gathering is harder than it should be. The complexity exists on both sides, with real inefficiencies and missed opportunities.

Our customers are hospitality experts, and Paloma is not trying to replace the service, trust, and attention to detail that make great events. We're building a system that supports those relationships and removes friction where technology makes sense, so the personal interactions our guests and customers have are richer, clearer, and more memorable.

Our vision is to make it as easy to book an event for fifty as it is a table for two. We have early product-market fit, the resources to scale, and are just getting started.

The Role

We're looking for a Junior Designer to help shape how Paloma looks, feels, and shows up across everything our customers, prospects, and partners see. This role is hands-on and wide-ranging: marketing and brand assets, executive and sales materials, and UX/UI design of the customer-facing experiences that make Paloma feel polished and trustworthy. We care about pixel-level precision and a high aesthetic bar in everything that carries the Paloma name, whether it's a landing page, a sales deck, or an event inquiry flow we're configuring for a customer.

You won't be expected to own design strategy on day one. You'll partner closely with the founders, who bring direction and context, and your job is to translate that into work that looks and feels exceptional. As you build trust and fluency, there's real room to take on more ownership and help shape where design goes next.

What You'll Build

A sampling of areas you'll work on:

Marketing and Brand Assets - Social content, landing pages, campaign visuals, and brand collateral that make Paloma stand out and feel cohesive across every touchpoint.

Core UX and Product Design - The day-to-day craft across the app: visual design, interaction design, information architecture, and the details that make the product feel cohesive.

Customer and Vendor Experiences - Shaping how venues and vendors work in Paloma and what their guests see, from first inquiry to confirmed booking, so every experience feels considered and on-brand.

Executive and Sales Materials - Pitch decks, roadmap decks, one-pagers, and the polished artifacts the team uses to win customers and tell our story.

Distinctive Moments - Finding the small number of places where Paloma can feel memorable and different, without getting in the way of real work.

How we think about Design

We treat design as a core part of the product. The dashboard is not the center of our users' world; our customers are hospitality professionals, and success for them often means spending less time in software, not more. Great design here creates confidence, reduces effort, and quietly gets out of the way.

Because Paloma is used intermittently, clarity and consistency matter more than novelty. We prefer ideas that are bold but reversible, simple to understand, and easy to adjust based on what we learn. We assume design and implementation overlap, and modern tools make it possible to evolve the design system directly in the product, without heavy handoff or ceremony.

Why you're a great fit

You have an exceptional eye and a portfolio that proves it. You notice the details others miss, you sweat pixel-level precision, and you hold a high aesthetic bar in everything you make. We care about this far more than years of experience, a specific background, or a particular résumé. If your work is beautiful, user centric, and clearly your own, we want to talk.