In this tutorial, we will look at Spline objects and shapes, their possibilities, and their differences.
https://youtu.be/q5Ehe5pBL8o
Summary
There are a few types of objects you can work with in Spline:
Shapes
Shapes are 2d vector shapes, which don't have any depth by default. The shapes are:
- rectangle
- sphere
- triangle
- pentagon
- star
- text
- SVG icon
- pen tool vector
<aside>
☝
- Every shape can have its own properties. For example, you can set a corner radius for a rectangle.
- Every 2d shape can be transformed into 3d just by adding extrusion.
- Every 2d shape can be used as a path extrusion shape.
- Every 2d shape can be converted into a 3d path.
</aside>
3d primitives
3d primitives are 3d shapes with sides (aka polygons). The more sides an object has, the lower the scene performance could be. 3d primitives are: