Last Updated: 25 / 2/ 2026
This document is a living master GDD.
- High-Level sections define vision and intent
- Mid-Level sections define production scope and player-facing behavior
- Low-Level sections contain volatile implementation details
In case of conflict, Mid-Level scope definitions take precedence.
- This GDD does not define final balance
- This GDD does not describe full-game content quantity
- This GDD does not commit to post-demo systems unless explicitly stated
Overview (High Level GDD)
Story & Narrative (High Level GDD)
Art & Audio (High Level GDD)
Marketing & Launch (High Level GDD)
Development Road Map and Team Structure (High Level GDD)