
This case is based on the design of Space Planet, a mobile application for learning languages through an engaging and interactive experience.
The concept combines language learning with a space-themed visual style to make the learning process more enjoyable and motivating. The application is designed to help users learn new vocabulary, practice their language skills, and track their learning progress in a simple and engaging way.
Industry: EdTech / Language Learning
Market: Global
Platform: Mobile Application
Team:
My involvement: Full design cycle — from defining the concept and researching language-learning applications to developing the information architecture, user flows, wireframes, visual direction, high-fidelity UI, reusable components, and interactive prototype in Figma.
Main task:
My task was to develop the structure and user experience for Space Planet, conduct competitor research, and analyze existing language-learning applications to identify opportunities and best practices.
I developed the core concept of the application and explored interface solutions that would make language learning more engaging, intuitive, and motivating. I defined the main user flows, organized the content structure, and designed the key screens and interactions.
The final goal was to create a cohesive mobile experience that combines educational functionality with the playful space-themed concept of Space Planet.
Business challenges: