Hwang Yoo-Yup · Digital Legacy Platform · POVs and HMWs


Property Value
🏷️ Status Complete
📊 Source Personas · Synthesis Debrief · Interview Insights
🎯 Method Point-of-View framing → How Might We reframing → Design Strategy → Feature Response
🔗 Feeds Into IA · Navigation · Component Design · Content Strategy

What This Document Does

POVs and HMWs translate research insights into design problems. Each POV names a specific user need grounded in research. Each HMW reframes that need as a design challenge. Each Design Strategy names the approach taken. Each Feature Response shows what was actually built.

This is the bridge between “what we learned” and “what we built.”


Full POV → HMW → Design → Feature Matrix

Persona POV HMW Question Design Strategy Feature / System Response
Maya (Discovery) Needs emotional connection before context HMW allow visual experience before interpretation? Visual-first information hierarchy Hero artwork on homepage; image-dominant artwork pages
Maya Needs context in small, digestible layers HMW provide context without overload? Progressive disclosure Short intro blurbs + expandable “Read More” accordion
Maya Needs help understanding motifs intuitively HMW explain recurring imagery? Theme-based interpretation system Pillar pages + motif links on artworks
Maya Moves from emotion → understanding HMW guide deeper exploration naturally? Layered narrative flow Visual browse → theme → artwork → deeper context path
Samuel (Research) Needs immediate historical positioning HMW establish placement quickly? Clear positioning framework “Start Here” page + concise positioning statement on homepage
Samuel Needs verifiable credibility HMW structure scholarship and exhibitions? Archive-style documentation Exhibition history page + bibliography section
Samuel Needs structured data HMW present research-grade info? Metadata system Artwork info panels (year, medium, dimensions, period)
Samuel Needs tone to signal authority HMW signal credibility without drama? Editorial voice guidelines Neutral, precise content style — documented as platform-wide standard
Both Users engage visually but also need context HMW balance art and scholarship? Dual-layer architecture Visual browsing + research navigation coexist in same IA
Both Two user modes exist HMW support discovery + research paths? Dual-entry IA Discovery vs. research pathways; switchable at any point
Both Historical themes can be misinterpreted HMW present sensitive history respectfully? Tone and content standards Reflective writing, art-led interpretation throughout
Both Repetition needs explanation HMW make conceptual continuity legible? Motif interpretation framework “Why these themes repeat” — explanatory Motifs section

Highlighted Design Decisions and Their POV Origins

Decision A — Motifs Section

POV: Maya needs help understanding recurring imagery intuitively. Nelly raised this directly in interviews: she revisits sites to discover relationships between works.

HMW: How might we explain recurring imagery without reducing it to a taxonomy?

What was built: Two systems. The Motifs section presents the artist's recurring subjects as five cards (Ox/Cow/Bird · Roads · Labor · Land · Village) plus a tojŏng technique radar — making the visual vocabulary explorable. The deeper synthesis (five recurring motifs distilled into three thematic pillars — Figures of Memory, Landscape as Witness, Surface of Time) became the Exhibition Plan's curatorial structure. Theme links on artwork detail pages connect to both.

Why it matters: This was the single strongest design differentiator confirmed in prototype testing. All four industry professionals responded to it beyond satisfaction level.


Decision B — Dual Navigation Architecture

POV: Two user modes exist — neither can be collapsed into the other without damaging both experiences.