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DGMAN (the “Operator”) values the privacy of people who use Palette Village (the “Game”). This policy explains the information processed when you use the Game, the purposes of processing, external services, retention and deletion, and your rights.
The Game does not require registration or login. Game progress is stored on your device. It is not uploaded to a game server operated by the Operator or synchronized through an account.
The Game itself does not provide features that request or collect your name, telephone number, address, contacts, photos, microphone recordings, or precise GPS location. However, the advertising and privacy choice management services included in the Game may process the information described below. This does not mean that the Game, including its advertising services, collects no information at all.
| Information | Purpose | Storage |
|---|---|---|
| Stage and mode progress, move records, scores, hint usage, and unfinished puzzles | Saving progress and allowing you to resume play | Your device |
| Rewards, resident rescue status, viewed stories, unlocked artwork, and selected lobby resident | Providing game content and rewards | Your device |
| Language, sound, vibration, visual effects, and theme settings | Maintaining your preferences | Your device |
| Advertising dates and counts, free hint usage, and advertising reward records | Managing ad frequency and daily limits, and preventing duplicate rewards | Your device |
| Age range, age verification or supervision status, and verification date provided by Google Play | Applying advertising protection settings for minors | Your device, only when age signals are available |
| Advertising consent and privacy choices | Managing your privacy choices | The consent management service's device storage and the relevant service |
The Operator does not collect the game save records listed above on its own servers. Age information is used only to the extent provided through Google Play Age Signals. The Game does not directly request identity documents or your date of birth.
The Game uses Unity LevelPlay, Unity Ads, and Google AdMob to provide banner, interstitial, and rewarded ads. Actual processing may vary depending on the advertising provider, SDK version, region, device settings, and consent status.
| Information type | Examples and uses |
|---|---|
| Device and advertising identifiers | Android advertising ID, app set ID, and identifiers used by the service. These may be used for ad delivery and measurement, analytics, or fraud prevention; the permitted purposes differ by identifier. |
| Network and device information | IP address, device model, operating system, language, and similar information used for ad delivery, compatibility, and security. An approximate location may be inferred from an IP address. |
| App and advertising interactions | App launches, ad requests, impressions, clicks, and video views, used for ad performance measurement, rewarded ad processing, and fraud prevention. |
| Diagnostic information | App and SDK performance and error information, used to analyze service stability. |
| Privacy choices | Consent status, applicable region, and age protection settings, used to reflect your choices and applicable requirements in advertising processing. |
See Google Mobile Ads Next-Gen SDK data disclosure for information about Google's advertising SDK. For Unity services, see the Unity Game Player and App User Privacy Policy.
If you contact us by email, we may process your email address, message, and any attachments you choose to provide. This information is used to respond to inquiries, resolve problems, and handle privacy rights requests. Please do not send passwords, identity documents, or sensitive information that is unnecessary to resolve your inquiry.