Problem

This project explored how a cube-shaped display could make a 3D scene feel like it exists inside a physical object rather than on a flat screen.

Approach & Implementation

I led the team and implemented the Unity-side display and tracking system.

Result

The project produced a Unity prototype of a five-face parallax display cube.

Demonstration

https://youtube.com/shorts/vobhw2QekHI?si=7q4ApgNy272YeFR4