About the Project
We are developing a new third-person co-op shooter in Unreal Engine 5 together with MY.GAMES.
The project is currently in an active game vision development phase. Over the past year and a half, the team has explored different concepts and gameplay hypotheses, gradually shaping the game they want to build.
Today, the project is a PvE shooter with a strong focus on exploration, tactical cooperation, resource management, and hunting dangerous enemies within the setting of a well-known IP (under NDA).
The key feature of the project is AI functionality. It is not just a difficulty management system, but a full participant in the gameplay with its own goals and motivations. The AI analyzes players’ actions, changes the course of the game, influences in-game events, and becomes part of the overall gameplay experience.
We are looking for a Senior Game Designer with strong systems thinking who can not only design gameplay mechanics but also bring together scattered ideas into a cohesive gameplay experience.
We need someone who will become a partner to the producers/management in developing the game’s design: helping strengthen the game vision, develop key systems, and find unconventional solutions.
This is a role for a versatile Game Designer who is equally interested in combat systems, progression, cooperative gameplay, and new approaches to using AI in game development.
The project has now reached the stage where the current prototype needs to be transformed into a complete and engaging game.
Together with the team, you will develop the game design, strengthen the overall game vision, design gameplay systems, and help the team make design decisions that make the game deeper, more engaging, and more consistent.