Impact 2 ”Carved pumpkins are bizarre things, able to channel life itself into inanimate blocks. So that begs the question: are you the pumpkin or are you the snow?”

Powerlist:

🎃 Pumpkinbound "Your head is bound to a pumpkin, and are unable to take it off or wear anything else. It does provide some protection from magic and endermen, so it's not all bad.”

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:badge_info: Helmet enchantments however are substituted, Aqua Affinity by Depth Strider, and Respiration by Water Protection.

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The head slot is permenantly filled by a player head resembling a Carved Pumpkin called an “Accursed Gourd” which cannot be taken off or replaced. Though, if it is on, it halves any magic damage taken and allows for looking at Endermen.

✂️ Snip Snip "Shearing yourself when sneaking cuts the accursed gourd free, for a humble minute. This gives you more mobility and lets you move incredibly fast on snow and ice.”

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:badge_shears: Hold [Right-Click] while holding shears and sneaking to cut the pumpkin from your head.

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Holding the use key while holding Shears and sneaking removes the Accursed Gourd for 1 minute, at the cost of 10 durability.

With the Accursed Gourd removed, movement speed is boosted by 25% and sprinting on Snow or Ice blocks makes you swim on the ground instead.

❄️ Frozen Core "As snow and ice given form, you are immune to freezing and can even maneuver yourself when submerged in powder snow. On the other hand, you are sensitive to heat, melting in hotter climates.”

You can move freely in Powder Snow like you were wearing Leather Boots, giving you immunity to freezing damage and allowing you to see inside Powder Snow.

Take :heart_half: of Hydrophobia damage every second when in rain or water, and :heart_full: of Melting damage when in hot biomes. Both can be reduced by the Water Protection enchantment.

Fire damage of all types are not affected by armor or its enchantments.

🧊 Cold Touch "You can spread your cold to the environment, freezing foes you strike. This also lets you create snow and freeze water to ice when sneaking, which even spreads to your mount!”

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:badge_info: Freezing - Applies to a target when struck with a melee attack. Slowly freezes targets as if they were in powder snow. Targets thaw over time, but can be refreshed.

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Melee hits apply Freezing for 5 seconds, the duration of which can be increased by 0.5 seconds per additional hit until a maximum of 10 seconds.

When sneaking, the Snow layers are placed on the block being stood on, like a Snow Golem. This also works on water, instead spawning a small Ice platform that follows the player, akin to the Frost Walker enchantment.

This Frost Walker-like effect is also passively applied if riding another entity.

🌨️ Frostballs "Using your control over the cold, snowballs you throw can deal damage. You are also able to craft Blizzballs which damage through armor.”

Snowballs you throw deal :heart_full: more damage, dealing :heart_full::heart_full::heart_half: towards Blazes specifically.

Blizzballs can be crafted by this origin, which deals :heart_full::heart_full::heart_half: freeze damage on impact, which bypasses armor.

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:badge_recipe: Blizzball Crafting Recipe:

crafting.png

  Blizzballs have a usage cooldown of 3 
  seconds but deal unblockable freezing 
  damage.

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🌲 Snowy Habitat "Your kin are born of ice and snow, surviving in eternal winter.”

Naturally spawn in a snowy taiga.