Trispell: Elemental Wizard: Privacy Policy Last updated: 11 November 2026

Trispell ("the game") is made by Onurcan Kılıç ("I", "me"). This policy explains what information the game handles, why, and the choices you have.

No account, nothing personal. The game has no account and no sign-up. It never asks for your name, email address, phone number, contacts, photos or precise location.

Your progress stays on your device. Coins, stages, spell levels, talents and settings are stored on your device. Deleting the game deletes them.

Measuring how the game is played (only if you allow it). When you first open the game, it asks whether it may measure how the game is played. Only if you choose "Allow", the game sends usage information to Google Firebase Analytics: which stages you start and finish, how runs end, which spells and upgrades you use, which screens you open, how long sessions last, the app version and basic device information (model, operating system, country derived from the network). This information is tied to a random app installation id, not to you. I use it to find stages that are too hard, features nobody finds and what to build next. You can turn this off at any time in Settings → "Share usage data"; nothing more is sent from then on.

Which ad brought you (only if you allow measurement). If you installed the game after tapping an Apple Search Ads ad, Apple tells the game which campaign, ad group and keyword it was (Apple's AdServices attribution; it does not identify you). With your permission this is sent to Firebase together with the usage information above, so I can see which ads bring players who enjoy the game.

Advertising identifier (only if you allow tracking). After you allow measurement, iOS may ask whether the game may track you. If you allow it, Firebase may use your device's advertising identifier to measure which ads led to installs. If you do not, the identifier is not available to the game. The game plays exactly the same whatever you choose, and nothing is offered for allowing it. You can change this in iOS Settings → Privacy & Security → Tracking.

Ad network measurement. The game reports anonymous progress milestones (for example "finished the first run") to Apple's SKAdNetwork. If you installed after an ad on another network, that network receives only this milestone value from Apple, without any identifier.

Crash reports. If the game crashes, Firebase Crashlytics sends a crash report (the state of the app at the moment of the crash, device model, operating system version) so the bug can be fixed. Crash reports contain no personal information.

Who processes the data. Google (Firebase Analytics, Crashlytics, Remote Config) processes it for me: https://firebase.google.com/support/privacy. Analytics data is kept for 14 months. I do not sell data and do not share it with anyone else.

Purchases. The game sells packs of coins through Apple's In-App Purchase. Apple handles the payment; the game never sees your card, Apple ID or address. It only learns which pack was bought, so it can add the coins. If you allowed measurement, the pack and its price are also sent to Firebase Analytics for sales reports. Refunds are handled by Apple (reportaproblem.apple.com).

Sharing. The Share button opens iOS's share sheet with a picture of your result and a link to the game. You choose where it goes; the game keeps no copy and is told only which app you picked (if you allowed measurement). Nothing is given for sharing.

No ads in the game. The game shows no advertising.

AI rivals. Opponents in the Duel League are computer-controlled. The game does not connect to other players.

Children. The game is not directed at children under 13 and does not knowingly collect personal information from them. Usage measurement only starts after the consent question is answered with "Allow".

Your rights. You can withdraw consent at any time in Settings. To ask for the deletion of the usage data tied to your installation, write to the address below; deleting the game also ends all collection.

Changes. If a later version handles data differently, this policy is updated first, with a new date, at this address.

Contact: [email protected]