Release notes — customer-facing. Use this for the Asset Store “Latest update” notes, the in-package CHANGELOG, and the v2.1 announcement post.
v2.1 is a content + tooling + polish release that makes CelShaderFX faster to use and easier to ship with:
CelShaderAPI one-call facade plus drop-in components for trigger-volume and distance-based preset crossfades.Nothing you built breaks. Existing
CelShaderSettingsassets, presets, and URP/HDRP Volume profiles migrate automatically the first time they load. The only thing to know about is for customers who script against the package directly — see Upgrade notes at the end.
The preset library grew from 24 to 37 one-click looks, and the Preset Browser now shows a 256×256 rendered thumbnail of each one — captured from the actual effect, so what you see is what you get. No more guessing what “Risograph” looks like from the name.
13 new presets in v2.1, deliberately chosen to show off modules the older library never touched (Color Correction, Pixelate, Dithering, ASCII):
| New preset | Look | Category |
|---|---|---|
| Ghibli | Soft painterly anime with a warm Ghibli colour grade | Anime |
| Modern Anime | Crisp modern anime: sharp bands, clean JFA rim | Anime |
| Ligne Claire | European comic: clean uniform lines, flat bold colour | Comic |
| Risograph | Riso print: coarse halftone, limited warm palette, heavy grain | Comic |
| Gouache | Matte flat-painterly with a soft thin outline | Painting |
| Ukiyo-e | Japanese woodblock: flat colour fields, bold ink, paper texture | Painting |
| Sin City | Stark graphic-novel ink over a hard black-and-white split | Drawing |
| Charcoal | Soft charcoal: smudged tones, fine hatching, paper grain | Drawing |
| PS1 Demake | Lo-fi retro: chunky pixelation, ordered dither, hard banding | Retro |
| Cyberpunk | Neon-noir colour grade with a glowing rim light | Experimental |
| Vaporwave | 80s split-tone pink/cyan with banding and dither | Experimental |
| Blueprint | Technical schematic: cool blue monochrome with XDoG line work | Experimental |
| Terminal | Green-phosphor terminal: ASCII rendering with CRT tint | Experimental |
The reworked Pixel Art preset now actually pixelates (it previously didn’t), and stays crisp and vibrant to contrast with PS1 Demake’s chunky, heavy-dither look.