What’s New in CelShaderFX v2.1

Release notes — customer-facing. Use this for the Asset Store “Latest update” notes, the in-package CHANGELOG, and the v2.1 announcement post.


TL;DR

v2.1 is a content + tooling + polish release that makes CelShaderFX faster to use and easier to ship with:

Nothing you built breaks. Existing CelShaderSettings assets, presets, and URP/HDRP Volume profiles migrate automatically the first time they load. The only thing to know about is for customers who script against the package directly — see Upgrade notes at the end.


37 presets, now with thumbnails

The preset library grew from 24 to 37 one-click looks, and the Preset Browser now shows a 256×256 rendered thumbnail of each one — captured from the actual effect, so what you see is what you get. No more guessing what “Risograph” looks like from the name.

13 new presets in v2.1, deliberately chosen to show off modules the older library never touched (Color Correction, Pixelate, Dithering, ASCII):

New preset Look Category
Ghibli Soft painterly anime with a warm Ghibli colour grade Anime
Modern Anime Crisp modern anime: sharp bands, clean JFA rim Anime
Ligne Claire European comic: clean uniform lines, flat bold colour Comic
Risograph Riso print: coarse halftone, limited warm palette, heavy grain Comic
Gouache Matte flat-painterly with a soft thin outline Painting
Ukiyo-e Japanese woodblock: flat colour fields, bold ink, paper texture Painting
Sin City Stark graphic-novel ink over a hard black-and-white split Drawing
Charcoal Soft charcoal: smudged tones, fine hatching, paper grain Drawing
PS1 Demake Lo-fi retro: chunky pixelation, ordered dither, hard banding Retro
Cyberpunk Neon-noir colour grade with a glowing rim light Experimental
Vaporwave 80s split-tone pink/cyan with banding and dither Experimental
Blueprint Technical schematic: cool blue monochrome with XDoG line work Experimental
Terminal Green-phosphor terminal: ASCII rendering with CRT tint Experimental

The reworked Pixel Art preset now actually pixelates (it previously didn’t), and stays crisp and vibrant to contrast with PS1 Demake’s chunky, heavy-dither look.


Unity 6.4 support — the whole LTS range, all three pipelines