CARL BERGSTROM intro’d it…

You want the strangest games from algorithmic game theory? Fine. Here’s a guided safari through the zoo where adding a road makes traffic worse, everyone pays even if they lose, and the “move” is emailing a lie with just enough math to make it incentive-compatible.

1) Selfish routing & paradox factories

2) Network creation games (a.k.a. pay-to-friend graphs)

3) Virus inoculation on graphs

4) All-pay contests (war of attrition, Tullock)