Cinematic storytelling. AI-assisted production. Story-led execution.
I build AI-assisted video workflows that turn scripts, concepts, and characters into structured visual scenes — from development and breakdown to image generation, motion, sound, edit, and final delivery.
My focus is narrative control: character, conflict, pacing, continuity, emotional pressure, and production discipline. I use AI as an execution layer inside a controlled creative process, not as a substitute for authorship or decision-making.
My background is in writing, directing, producing, and practical film production training based at Pinewood Studios. I now apply that production logic to AI-native formats, short-form drama, cinematic prototypes, and scalable story systems.
AI-assisted scenes, cinematic tests, and story prototypes built to prove narrative pressure, pacing, character continuity, tone, and emotional control under real production constraints.
These works are not presented as one-off AI experiments. They are production proofs: tests of how a story can move from concept to finished visual material through a repeatable AI-assisted pipeline.
Story Prototypes & Worldbuilding
START HERE — SELECTED WORKS
Selected short-form and teaser projects demonstrating tone control, genre targeting, and audience hook.
SYNAPTIC MIRROR
Genre: Trailer
Tools: Kling, Runway, Leonardo, ElevenLabs, Suno.
Category: SHAIKE Film Festival — Trailer Competition
SHAIKE Certified Creator work. Selected for permanent showcase on the SHAIKE Trailer Competition page and inclusion in the festival’s best-of trailer video.
Synaptic Mirror is an AI-made cinematic trailer tracing the evolution of cinema from its first spectators to a future where the human gaze meets machine vision. Created for the SHAIKE Film Festival Trailer Competition, the film uses an AI-native workflow across image generation, video generation, music, sound design and editing.
Rather than treating AI as a visual shortcut, the trailer uses it as a directing tool: to build rhythm, symbolic continuity and a bridge between early cinema, memory, projection and machine perception.