A new platform to make the development and delivery of VR learning applications easy and accessible to all

This guide aims to supply you with all the information you need to get set up and start developing with VE2!

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Fred Tovey-Ansell, the original development lead, has now left Imperial. If you need to get in touch with him specifically, please send an email to **[email protected]

Otherwise, contact Dr. Mark Sutton, or the DML for general enquiries**

</aside>

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What is VE2

VE2 (Virtual Experience Engine) is the successor to ViRSE (Virtual Reality Student Experience). The VE2 project targets the same overall objectives as ViRSE, but with broader scope and a more polished implementation, giving developers more functionality, and a more frictionless development experience

https://www.youtube.com/watch?v=VBnynXnRtk8&list=LL&index=6

VE2 Development Overview

https://youtu.be/vYl_77S0aAU

The VE2 Team

Please reach out to us for development support or any other general inquiries

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Mark Sutton Project Lead

[email protected]

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Fred Tovey-Ansell Development Lead

[email protected]

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Simon Pocock Core Platform Developer

[email protected]

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                                 <u>Oluwatosin Ogunyebi</u>
                                 Core Platform Developer

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Sid Swamy Core Platform Developer


Quick links

Installations and Setup

Understanding the VE2 Quickstart Scene

Core VE2 Concepts

Interactable Components

The VE2 Player Rig

Networking

Testing your Plugin

Deploying Your Plugin

Known Bugs

FAQ

VE2 Training

Introduction to Unity 3D

V_InstanceIntegration

V_PlatformIntegration

Synced Blocks